Alice is working on a report for the head of her department. At the same time, there is a meeting scheduled in thirty minutes, which she has to attend. The Ambient Timer is already illuminating the wall behind her monitor in a low-attention state, so Alice feels confident that she will be reminded of the meeting. A few minutes before the meeting, the status of the ambient light display has changed to a more salient, intense output. While she is still working on her report, she slowly becomes aware of the nearing deadline and starts finishing the paragraph she is currently working on. One minute before the meeting the light has become so salient that it is hard to ignore. Alice stores the document on the server, puts her computer into sleep mode, and arrives at the meeting on time.
A timer that uses ambient light
The Ambient Timer is a research prototype developed in the Interactive Systems Group of the OFFIS Institute for Information Technology. Its goal is to gently remind information workers about upcoming events. such as illustrated in the scenario above. It uses LED glued to the back of the monitor to illuminate the wall in the peripheral field of vision of the worker.
User Study
With this prototype, we conducted a user study in collaboration with the HCI and Mobile Computing Group of Telefónica Research. We experimentally studied two instances of the Ambient Timer:
- expo: a gradual change from green to red, becoming exponentially faster, and
- sinus: a sinusoidal change between red and green which became increasingly faster.
We compared these reminders against two traditional techniques to keep track of appointments:
- a clock, such as the one in the corner of your computer screen, and
- a popup alarm, such as when you use Outlook, Lotus Notes, or the OS X Calendar for your appointments.
For the study, we asked participants to copy and correct texts. Meanwhile, a 10-minute timer was running in the background. The task was to finish as many texts as possible in 10 minutes, but without “overshooting”, i.e. having an unfinished text after 10 minutes. In the expo, sinus, and clock conditions, the remaining time was presented by the Ambient Timer or a clock, respectively. In the popup condition, no time was given, but a popup informed the participants 30 seconds before the end of the time limit.
The experiment used a repeated-measures design, i.e. each participant tested each of the four reminder systems in counter-balanced order.
Results
Our results show that participants experienced significantly fewer interruptions when using Ambient Timer in the expo condition, i.e. with an exponential change from green to red, compared to all other reminder techniques in our experiment. Their average typing speed was significantly faster when in this condition, too. Participants ranked this design best, felt most confident using it and preferred it over all other techniques.
Conclusions
This experiment shows that using light in the periphery around the monitor is a great way to provide information workers with information in an ambient way. Used as Ambient Reminder, ambient light might help to structure typical office work, which is often a mix of concentrated desktop work and scheduled meetings and appointments. It allows office worker to avoid to constantly check the clock or be interrupted by alarming popups interrupt.
Publication
The details of the experiment have been published in the 14th IFIP TC13 Conference on Human-Computer Interaction, held in September 2013 in Cape Town, South Africa:
Heiko Müller, Anastasia Kazakova, Martin Pielot, Wilko Heuten and Susanne Boll.
Ambient Reminder: Unobtrusively Reminding Users of Upcoming Tasks with Ambient Light.
INTERACT ’13: 14th IFIP TC13 Conference on Human-Computer Interaction, 2013.