KISSing and Shopping

KISS is a principle stating that the simplest solution for a problem should be preferred. KISS may stand for “keep it simple, stupid”, “keep it short and simple” or other similar variations. The idea is to avoid building unnecessarily complex solutions which are difficult to maintain and use. Lately I was shopping and carrying a […]

Counter-Strike? Research?

Eight people in the twilight, starring at eight screens, hammering their keyboards, wielding their virtual guns … and all for research purposes? Counter-Strike is a well-known team-based first-person shooter game. Since shooting is an essential part of the game play, it has a bad image in the public. Whenever a young gunman runs amok, Counter-Strike […]

Turn-by-Turn Navigation – the Best Way to Guide Pedestrians?

Pedestrian navigation systems increasingly offer turn-by-turn instructions to guide travellers to their destinations. Turn-by-turn instructions, however, render the human’s inherent navigation skills redundant and lead to a worse understanding of the travelled route. Recently, researchers have increasingly studied providing general directional cues only, so travellers only get a sense of the direction, in which the destination lies, but have to find the route by themselves. This new paradigm may help to reengage travellers in a positive way.

How tiny flaws in the user interface can lead to negative user ratings

Usability is important to ensure that your application is successful. In one of our applications we just had to learn that even tiny issues in secondary features can have huge negative effects.

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